Mafioso Admin
Posts : 40 Join date : 2008-03-17
| Subject: Make VB6 Trainer Tue Mar 18, 2008 5:41 am | |
| Im assuming you have vb6,ok lets get started. im not going to get in depth of the properties.(color,clip controls,etc.) Open vb6,hit make new Standard.exe,now we have are basic form page. 1.We need to rename this,notice on the righthand side.You will see project1 properties. if you notice caption is highlighted,in our properties box.thats the name of our forum.go ahead and rename it.My Trainer V1.0 or w/e. 2.ok you need this module,for warrock too add this module,at the top left of vb6 by the file,and edit,under it is a pic - Quote :
- Public Const PROCESS_ALL_ACCESS = &H1F0FFF
Dim f1holder As Integer Dim timer_pos As Long
'API Declaration Public Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long) As Long Public Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long Public Declare Function WriteProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long Public Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long Public Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal Classname As String, ByVal WindowName As String) As Long Public Declare Function GetKeyPress Lib "user32" Alias "GetAsyncKeyState" (ByVal key As Long) As Integer Public Declare Function ReadProcessMem Lib "kernel32" Alias "ReadProcessMemory" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByRef lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
Public Function WriteAByte(gamewindowtext As String, address As Long, value As Byte) Dim hwnd As Long Dim pid As Long Dim phandle As Long hwnd = FindWindow(vbNullString, gamewindowtext) If (hwnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If GetWindowThreadProcessId hwnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If WriteProcessMemory phandle, address, value, 1, 0& CloseHandle hProcess End Function
Public Function WriteAnInt(gamewindowtext As String, address As Long, value As Integer) Dim hwnd As Long Dim pid As Long Dim phandle As Long hwnd = FindWindow(vbNullString, gamewindowtext) If (hwnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End End If GetWindowThreadProcessId hwnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If WriteProcessMemory phandle, address, value, 2, 0& CloseHandle hProcess End Function
Public Function WriteALong(gamewindowtext As String, address As Long, value As Long) Dim hwnd As Long Dim pid As Long Dim phandle As Long hwnd = FindWindow(vbNullString, gamewindowtext) If (hwnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If GetWindowThreadProcessId hwnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If WriteProcessMemory phandle, address, value, 4, 0& CloseHandle hProcess End Function
Public Function ReadAByte(gamewindowtext As String, address As Long, valbuffer As Byte) Dim hwnd As Long Dim pid As Long Dim phandle As Long hwnd = FindWindow(vbNullString, gamewindowtext) If (hwnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If GetWindowThreadProcessId hwnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If ReadProcessMem phandle, address, valbuffer, 1, 0& CloseHandle hProcess End Function
Public Function ReadAnInt(gamewindowtext As String, address As Long, valbuffer As Integer) Dim hwnd As Long Dim pid As Long Dim phandle As Long hwnd = FindWindow(vbNullString, gamewindowtext) If (hwnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If GetWindowThreadProcessId hwnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If ReadProcessMem phandle, address, valbuffer, 2, 0& CloseHandle hProcess End Function
Public Function ReadALong(gamewindowtext As String, address As Long, valbuffer As Long) Dim hwnd As Long Dim pid As Long Dim phandle As Long hwnd = FindWindow(vbNullString, gamewindowtext) If (hwnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If GetWindowThreadProcessId hwnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If ReadProcessMem phandle, address, valbuffer, 4, 0& CloseHandle hProcess End Function
Public Function ReadAFloat(gamewindowtext As String, address As Long, valbuffer As Single) Dim hWnd As Long Dim pid As Long Dim phandle As Long hWnd = FindWindow(vbNullString, gamewindowtext) If (hWnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If
GetWindowThreadProcessId hWnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If
ReadProcessMem phandle, address, valbuffer, 4, 0& CloseHandle hProcess End Function
Public Function WriteAFloat(gamewindowtext As String, address As Long, value As Single) Dim hWnd As Long Dim pid As Long Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext) If (hWnd = 0) Then MsgBox "The Game Is Not Working", vbCritical, "Error" End Exit Function End If
GetWindowThreadProcessId hWnd, pid phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid) If (phandle = 0) Then MsgBox "Can't get ProcessId", vbCritical, "Error" Exit Function End If
WriteProcessMemory phandle, address, value, 4, 0& CloseHandle hProcess End Function ok now we have our module,were ready to build our trainer now heres how to do a button and hotkeys 3.now to add a button,go to the lefthand side,to the toolbar,double click a button,now you have a button on your form,click it to put were you want it.Notice you can resize it and whatnot.ok now 4.rename this button,look into the properties box again,now your in the properties of this button,scroll threw it,look for caption(and rename it) 5.Adding a code to this button,double click the button,now your in the coding part of the button/trainer.this is what you should see - Quote :
- Private Sub Command1_Click()
End Sub ok,we want to put in our addie like so.ill do gps - Quote :
- Private Sub Command1_Click()
Call WriteAlong("WarRock", &H90DC84 , 1) End Sub Notice its Writing along our addie we use in uce with &H infront(vb code &H)with a value of 1 for on.To do the Off code it would be in another button of course and a value of 0,like so - Quote :
- Private Sub Command2_Click()
Call WriteAlong("WarRock", &H90DC84 , 0) End Sub ok,moving on 6.hotkeys,You need two timers for this you need to Add A Timer,In the toolbox with the button ok now goto the properties of the timer,Righthand side(when you add something into your trainer or form it will automaticlly be in the properties for that timer or button.in properties look for the interval set it to 1. now double click on that timer to add in our code(this timer is for the hotkey. - Quote :
- If GetKeyPress (VbKeyNumpad0)then
If Timer2.Interval = 0 Then Timer2.Interval = 1 Else: Timer2.Interval = 0 End If now if you notice GetKeyPress(VBkey) is our hotkey command heres a few for pointers VBKeyNumpad0-9 VbKeyShift VbKeyP ok and the rest of the code If Timer2.Interval = 0 Then Timer2.Interval = 1 Else: Timer2.Interval = 0, this will tell our trainer to turn on the timer we want,by changeing the interval 7.now add the second timer,(leave the interval as 0)and add our code for the cheat,again i will use gps - Quote :
- Call WriteALong("WarRock", &H90DC84 ,1)
hopefully You get my point to a hotkey,If you dont understand start with buttons first. now we have a gps hack with buttons and a hotkey.lets test our trainer before saving.go to the play button at the top. p.s you must have warrock opened up for your trainer to work. if everything tested out fine and worked then we are ready to save our trainer.exe 8.go to file and save your trainer,change the names to what you want,then go back to file and look for make project1.exe or w/e u named it.exe and your done find your trainer inside C:\Program Files\Microsoft Visual Studio\VB98 and thats it.woot woot soon i will post how to add more hotkeys to the same timer,and change the looks of your trainer,even how to add your own icons.etc. TUTORIAL BY : MAFIOSO | |
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